Corruption
Well, I just finished playing Metroid Prime 3: Corruption (on Medium), and damn that was a fun game. Unfortunately, it was a little short. I finished in under 23 hours of game play, and that was with a lot of back tracking and finding 100% of the items in the game. So, I do wish the game was a little longer, but it felt like the game was easier than the previous 2 (or especially the last one).
If you read most of the reviews about MP3:C, they all pretty much say the same thing: This is the Wii's game for gamers. One of the reviews actually criticized the game for being more game than most Wii players could handle. That it was too involved, and wouldn't appeal to the casual players the Wii was designed to attract. However, most of the reviews are positive, saying that it makes the best use of the motion-sensitive controls to date.
I whole-heartedly agree. While Legend of Zelda: Twilight Princess was a longer, more epic game, the controls were just modified Gamecube-style gameplay. With Metroid, you actually use motion and direction sensitivity with tools such as the grappling hook, access controls, and using your arm cannon as an overpowered soldering iron.
The game also gives you the ability to unlock bonus content such as galleries by earning points for scanning enemies, performing special movies, and reaching checkpoints, not unlike the Achievement system on Xbox Live.
I haven't had a chance to trade any friend vouchers in for friend credits yet, because none of my Wii friends have the game. But as soon as I do, that Mii Bobblehead (?!) is mine!.
If you read most of the reviews about MP3:C, they all pretty much say the same thing: This is the Wii's game for gamers. One of the reviews actually criticized the game for being more game than most Wii players could handle. That it was too involved, and wouldn't appeal to the casual players the Wii was designed to attract. However, most of the reviews are positive, saying that it makes the best use of the motion-sensitive controls to date.
I whole-heartedly agree. While Legend of Zelda: Twilight Princess was a longer, more epic game, the controls were just modified Gamecube-style gameplay. With Metroid, you actually use motion and direction sensitivity with tools such as the grappling hook, access controls, and using your arm cannon as an overpowered soldering iron.
The game also gives you the ability to unlock bonus content such as galleries by earning points for scanning enemies, performing special movies, and reaching checkpoints, not unlike the Achievement system on Xbox Live.
I haven't had a chance to trade any friend vouchers in for friend credits yet, because none of my Wii friends have the game. But as soon as I do, that Mii Bobblehead (?!) is mine!.

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